Thursday, September 5, 2013

Dieter Rams: ten principles for good design

From these ten principles from Dieter Rams, I have discovered various aspects that I haven’t necessarily realized before with design. Ultimately, design really just needs to make sense. There could be numerous amounts of thought that go into a design, or there could also be a more obvious answer that just seems to work well for the product itself. If possible, take out the complexities of a design to make all the components work together in a straightforward manner.
As an illustration and animation major, I think that all of these principles will be extremely beneficial to my work and how I make decisions and progress through a project. With these principles in mind, it will help me to focus on what is important when I am brainstorming ideas and shaping concepts that I am trying to build off of.

Right now, I could assuredly apply these principles to the current project we are working on. My product is a flash drive and it qualifies for many of the principles. The main ones that seem prominent in the design are the principles that relate to a product being useful, aesthetic, understandable, and unobtrusive. I think it applies for all of the principles in a way, but those are the main principles that seem to be dominant among the others. In any way, I think that these principles are truly beneficial when designing and making decisions on the various aspects of a product.

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